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Writer's pictureMrs. Smith

Run, Run as Fast as You Can...

...you can't catch me I'm the Gingerbread Man! This week the Kindergarten kids enjoyed listening to many versions of the Gingerbread Man story. During morning meeting we compared and contrasted the stories, turning readers into thinkers! The kids learned how a Venn Diagram can help organize their thoughts and clearly see the similarities and differences between the stories.


STEM Challenge: Build a Bridge

The Gingerbread Man needs your help! Can you help the Gingerbread Man cross the river without getting eaten by the fox?!


Journals: The Gingerbread Man Can

As an extension to the Gingerbread Man stories, the class brainstormed different ways the Gingerbread Man could get away from the fox. The kids said the Gingerbread Man could: twirl, leap, climb, skate, sprint, cartwheel, flip, summersault, scoot, sled, march and crawl. Using the verb of their choice, the kids then wrote the sentence, "_____ , _____ as fast as you can, you can't catch me I'm the Gingerbread Man!" Then they drew a picture to match.


Sensory Table: Miracle Snow


Leader in Me: Habit #5 - Seek First to Understand, Then to Be Understood

This week the kids learned all about Habit #5. This one is probably one of the hardest for kids to understand and put into action - listen before you speak!


Fundations:

The kids have started learning proper letter formation for uppercase letters. We also started to introduce digraphs and practiced Magic E. During morning work the kids worked on reading and fixing sentences. They had to look for correct capitalization, spacing, punctuation, and spelling.


Math: Word Story Problems

This week the K-kids practiced solving word story problems. Word problems offer a way to practice close reading/listening, visualizing, interpreting, and analyzing. The students must read and/or listen closely to understand what information is important, and then solve it by drawing a picture and then writing the math equation.


Math: Make 10

Learning to make tens is one of the most important addition skills the students will learn in the early grades. Make 10 is a fun addition card game that helps reinforce number pairs that make tens (8+2, 5+5, etc). Learning these number pairs is a first step in thinking of numbers as groups of tens. Later on, when the students are learning 76+4, they will more likely see the hidden ten in 6+4 and use it to help them quickly solve the larger problem.


Centers:


PE: Football Unit


Music:


French:


Library:


Art: Directed Drawing - Pete the Cat


Monster Store:


Mystery Reader:

Are you interested in reading to our class? Click HERE to find out more!


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